The Inglenook puzzle is a basic train shunting puzzle. The real world problem is to build a string of train cars, in the required order for the best delivery of goods along the train's rout. Available train cars are on three sidings, a switcher engine is on the head shunt. A google web search will reveal several websites and videos describing the puzzle, variation and other's implementations.
My approach is to write a computer control program to solve the puzzle, display graphics and control a model railroad executing the solution. Working on my other 'control process' project, Train Thing, I stumbled onto the Inglenook puzzle. I was/am having trouble with the Train Thing, controlling four trains to follow randomly assigned overlapping/intersecting paths in a non-deterministic manner, along with graphics. The Inglenook puzzle looks like a simpler process to work on while developing the needed skills to then apply to Train Thing.
Post by new members will not be visible until reviewed.
Posting spam is pointless.
Сообщение новых участников не будет отображаться до тех пор, пока оно не будет проверено.
Рассылать спам бессмысленно.
Posting spam is pointless.
Сообщение новых участников не будет отображаться до тех пор, пока оно не будет проверено.
Рассылать спам бессмысленно.
Introduction
Introduction
Say what you will about Sisyphus. He always has work.